Sunday, September 14
Gates of Delirium: Prologue
The staff escorted Jim-Bean to Guppy’s room. Inside, was clear Guppy’s injuries were serious, but not life-threatening, consisting mainly of severe abrasions and contusions. His eyes were covered with a bandage.
“Guppy,” whispered Jim-Bean.
Guppy’s head turned to face Jim-Bean, but it was clear he was unable to communicate coherently. He didn’t even seem to recognize him.
“Can you hear me?”
Suddenly Guppy began to sob hysterically. The duty nurse tapped a wicked-looking needle. “Here we go again.”
“You regularly inject him?” asked Jim-Bean, eyeing the needle.
“Mr. Gupta’s had spells like this before,” she explained. “Sometimes he wakes up shrieking. Most of the time it’s just nonsense, but once in awhile you can make out some of what he says. Last night for instance, he was screaming as though someone were in the room with him, trying to kill him. Of course, he was alone; it was very disturbing for the other patients to hear. But then, Mr. Gupta’s not the first addict we’ve had in here.”
“Whoa, whoa. Addict?”
The duty nurse shrugged. “The hallucinations and delusions are probably the result of addiction to Blink, not of any concussion. He has a high tolerance to morphine.”
Jim-Bean kept silent that it was likely Guppy’s history was more responsible for his resistance to morphine than any drug use. [MORE]
Labels: d20 modern
posted by talien at 8:13 PM
0 Comments:
Post a Comment
Links to this post:
Create a Link
<< Home