| | | | | | |
ABILITY NAME
|
ABILITY SCORE
|
ABILITY MODIFIER
|
TEMPORARY SCORE
|
TEMPORARY MODIFIER
| STR
| 10 | +0 |
|
| DEX
| 14 | +2 |
|
| CON
| 14 | +2 |
|
| INT
| 14 | +2 |
|
| WIS
| 9 | -1 |
|
| CHA
| 20 | +5 |
|
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | TOTAL |
WOUNDS/CURRENT HP
|
SUBDUAL DAMAGE
|
DAMAGE REDUCTION
| | SPEED | HP
HIT POINTS
| 79 |
|
| 4/cold iron
| | Base: 30 / Fly, Average: 60 | | AC | 25 | 23 | 19 | = | 10 | + | 0 | + | 1 | + | 2 | + | 0 | + | 0 | + | 12 | |
| | 0
| | 0
| |
| |
| | TOTAL | FLAT FOOTED
| TOUCH AC
| | BASE | | ARMOR BONUS
| | SHIELD BONUS
| | DEX BONUS
| | SIZE BONUS
| | NATURAL ARMOR
| | MISC BONUS
| MISS CHANCE
| SPELL FAILURE %
| ARMOR CHECK
| MAX DEX
| SPELL RESIST.
|
|
INITIATIVE MODIFIER
| | 2 | = | 2 | + | 0 | |
TOTAL
| |
DEX MODIFIER
| |
MISC MODIFIER
|
| | |
SAVING THROWS
|
TOTAL
| |
BASE SAVE
| |
ABILITY MODIFIER
| |
MAGIC MODIFIER
| |
MISC MODIFIER
| |
TEMPORARY MODIFIER
|
CONDITIONAL MODIFIERS
| Fortitude Con | 6 | = | 4 | + | 2 | + | 0
| + | 0
| + |
| Reflex Dex | 6 | = | 4 | + | 2 | + | 0
| + | 0
| + |
| Will Wis | 11 | = | 12 | + | -1 | + | 0
| + | 0
| + |
|
|
|
|
TOTAL
| |
BASE ATTACK BONUS
| |
STR MODIFIER
| |
SIZE MODIFIER
| |
MISC MODIFIER
| |
TEMPORARY MODIFIER
| GRAPPLE MODIFIER
| +9 | = | 9 | + | 0
| + | 0
| + | 0
| + |
| MELEE ATTACK BONUS
| +9/4 | = | 9 | + | 0
| + | 0
| + | 0
| + |
| RANGED ATTACK BONUS
| +11/6 | = | 9
| + | 2
| + | 0
| + | 0
| + |
| |
TOTAL
| |
BASE ATTACK BONUS
| |
DEX MODIFIER
| |
SIZE MODIFIER
| |
MISC MODIFIER
| |
TEMPORARY MODIFIER
|
| Eldritch Blast | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +11/6
| 5d6
| x2
|
| RANGE | EQUIPPED | TYPE | SIZE | SPECIAL PROPERTIES | 60 ft.
| One-Handed
| None
| Medium
|
|
| 60 -
119 ft.
| 120 -
179 ft.
| 180 -
239 ft.
| 240 -
299 ft.
| 300 -
359 ft.
| | 9/4 | 7/2 | 5/0 | 3/-2 | 1/-4 |
| +1 Quarterstaff | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +10/5
| 1d6+1
| x2
|
| RANGE | EQUIPPED | TYPE | SIZE | SPECIAL PROPERTIES | -
| Two-Handed
| Bludgeoning
| Medium
| Defending
|
| Tail (OH)
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +4
| 1d6
|
|
| RANGE | EQUIPPED | TYPE | SIZE | SPECIAL PROPERTIES |
|
|
|
|
|
| +1 Crossbow, light | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +12/7
| 1d8+1
| 19-20/x2
|
| RANGE | EQUIPPED | TYPE | SIZE | SPECIAL PROPERTIES | 80 ft.
| Two-Handed
| Piercing
| Medium
|
|
| 80 -
159 ft.
| 160 -
239 ft.
| 240 -
319 ft.
| 320 -
399 ft.
| 400 -
479 ft.
| | 10/5 | 8/3 | 6/1 | 4/-1 | 2/-3 |
| +1 Dagger | TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +10/5
| 1d4+1
| 19-20/x2
|
| RANGE | EQUIPPED | TYPE | SIZE | SPECIAL PROPERTIES | 10 ft.
| One-Handed
| Piercing/Slashing
| Medium
|
|
| Tail (OH)
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | +4
| 1d6
|
|
| RANGE | EQUIPPED | TYPE | SIZE | SPECIAL PROPERTIES |
|
|
|
|
|
+1 Mithral Buckler
| ARMOR BONUS | WEIGHT | CHECK PENALTY | SPELL FAILURE | +2
| 3 lbs.
| 0
| 0%
| | SPECIAL PROPERTIES |
|
| | SKILLS | Max
Ranks
| 17/
8.5 |
|
| SKILL NAME | KEY ABILITY | TOTALL
|
| RANKS |
| ABILITY MOD |
| MISC MOD | n
| Appraise | Int
| 2 | = |
| + | 2
| + |
| n
| Balance* | Dex
| 7 | = |
| + | 2
| + | 5 | n
| Bluff | Cha
| 10 | = | 5 | + | 5
| + |
| n
| Climb* | Str
| 0 | = |
| + | 0
| + |
| n
| Concentration | Con
| 15 | = | 13 | + | 2
| + |
| n
| Control Shape | Wis
| -1 | = |
| + | -1
| + |
| n
| Craft (__________) | Int
| 0 | = |
| + | 2
| + | -2 | n
| Diplomacy | Cha
| 9 | = |
| + | 5
| + | 4 | n
| Disguise | Cha
| 10 | = | 5 | + | 5
| + |
| n
| Escape Artist* | Dex
| 2 | = |
| + | 2
| + |
| n
| Forgery | Int
| 2 | = |
| + | 2
| + |
| n
| Gather Information | Cha
| 5 | = |
| + | 5
| + |
|
| Handle Animal | Cha
| -2 | = |
| + | 5
| + | -7 | n
| Heal | Wis
| -1 | = |
| + | -1
| + |
| n
| Hide* | Dex
| 2 | = |
| + | 2
| + |
| n
| Intimidate | Cha
| 12 | = | 5 | + | 5
| + | 2 | n
| Jump* | Str
| 5 | = |
| + | 0
| + | 5 |
| Knowledge (Arcana) | Int
| 10 | = | 8 | + | 2
| + |
|
| Knowledge (The Planes) | Int
| 10 | = | 8 | + | 2
| + |
| n
| Listen | Wis
| 2 | = |
| + | -1
| + | 3 | n
| Literacy |
| 0 | = |
| + | 0
| + |
| n
| Move Silently* | Dex
| 2 | = |
| + | 2
| + |
| n
| Perform (Act) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Comedy) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Dance) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Keyboard Instruments) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Oratory) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Percussion) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Sing) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (String Instruments) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Weapon Drill) | Cha
| 5 | = |
| + | 5
| + |
| n
| Perform (Wind Instruments) | Cha
| 5 | = |
| + | 5
| + |
| n
| Remote View | Int
| 2 | = |
| + | 2
| + |
| n
| Ride | Dex
| -5 | = |
| + | 2
| + | -7 | n
| Search | Int
| 2 | = |
| + | 2
| + |
| n
| Sense Motive | Wis
| 6 | = | 7 | + | -1
| + |
|
| Spellcraft | Int
| 12 | = | 8 | + | 2
| + | 2 | n
| Spot | Wis
| -1 | = |
| + | -1
| + |
| n
| Survival | Wis
| 7 | = | 8 | + | -1
| + |
| n
| Swim* | Str
| 0 | = |
| + | 0
| + |
| n
| Use Rope | Dex
| 2 | = |
| + | 2
| + |
| Skills marked with
n can be used untrained. * armor check penalty, if any, applies. ** Double armor penalty
|
| | | | | | | | | | |
| Prep | School | Spell Name | DC | Cast Time | Range | Duration | Save | SR | VSM | Description |
| 0 LEVEL
|
| Univ
| Arcane Mark
| 15
| 1 Action
| 0 ft.
| Permanent
| None
| No
| V,S
| Visibly or invisibly inscribes your personal rune or mark, consisting of no more than 6 symbols, on any surface (PH201)
|
| Conj
| Caltrops
| 15
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| None
| No
| V,S
| Covers a 5-ft by 5-ft square with caltrops (SpC42)
|
| Div
| Detect Poison
| 15
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
| No
| V,S
| You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Evoc
| Light
| 15
| 1 Action
| Touch
| 10 minutes/level (D)
| None
| No
| V,M/DF
| Object shines like a torch (PH248).
|
| Trans
| Mage Hand
| 15
| 1 Action
| 25 ft.+5 ft./2 levels
| Concentration
| None
| No
| V,S
| 5-pound telekinesis (PH249).
|
| Trans
| Message
| 15
| 1 Action
| 100 ft.+10 ft./level
| 10 minutes/level
| None
| No
| V,S,F
| Whispered conversation at distance (PH253).
|
| Trans
| Open/Close
| 15
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Will Negates (Object)
| Yes (object)
| V,S,F
| Opens or closes small or light things (PH258).
|
| Univ
| Prestidigitation
| 15
| 1 Action
| 10 ft.
| 1 Hour
| Special; See Text
| No
| V,S
| Performs minor tricks (PH264).
|
| Div
| Read Magic
| 15
| 1 Action
| Personal
| 10 minutes/level
|
| -
| V,S,F
| Read scrolls and spellbooks (PH269).
|
| 1st LEVEL
|
| Ench
| Charm Person
| 16
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 hour/level
| Will Negates
| Yes
| V,S
| This charm makes a humanoid creature regard you as its trusted friend and ally (PH209).
|
| Evoc
| Magic Missile
| 16
| 1 Action
| 100 ft.+10 ft./level
| Instantaneous
| None
| Yes
| V,S
| 1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH251).
|
| Conj
| Orb of Acid, Lesser
| 16
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
| No
| V,S
| An orb of dark green acid flies from your hand (SpC150)
|
| Necro
| Ray of Enfeeblement
| 16
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 minute/level
| None
| Yes
| V,S
| Ray reduces Str by 1d6 points +1 point/two levels (PH269).
|
| Abjur
| Shield
| 16
| 1 Action
| Personal
| 1 minute/level (D)
| None
| -
| V,S
| Invisible disc gives cover, blocks magic missiles (PH278).
|
| 2nd LEVEL
|
| Necro
| Blindness/Deafness
| 17
| 1 Action
| 100 ft.+10 ft./level
| Permanent
| Fortitude Negates
| Yes
| V
| You call upon the powers of unlife to render the subject blinded or deafened, as you choose (PH206)
|
| Ill
| Mirror Image
| 17
| 1 Action
| Personal; See Text
| 1 minute/level (D)
| Special; See Text
| -
| V,S
| Creates decoy duplicates of you (1d4 +1/three levels, max 8) (PH254).
|
| Abjur
| Protection from Arrows
| 17
| 1 Action
| Touch
| 1 hour/level (D)
| Will Negates (Harmless)
| Yes:h
| V,S,F
| Subject immune to ranged attacks (PH266).
|
| Abjur
| Resist Energy
| 17
| 1 Action
| Touch
| 10 minutes/level
| Fortitude Negates (Harmless)
| Yes:h
| V,S,DF
| Ignores first 10 damage from one energy type each round (PH272).
|
| Evoc
| Scorching Ray
| 17
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| None
| Yes
| V,S
| You fire up to 3 fire rays dealing 4d6 points of fire damage (PH274)
|
| 3rd LEVEL
|
| Evoc
| Fireball
| 18
| 1 Action
| 400 ft.+40 ft./level
| Instantaneous
| Reflex Half
| Yes
| V,S,M
| An explosion of flame detonates with a low roar and deals 1d6 fire damage/level (max 10d6) (PH231)
|
| Evoc
| Manyjaws
| 18
| 1 Action
| 100 ft.+10 ft./level
| Concentration, up to 3 rounds
| See text
| Yes
| V,S,M
| Several disembodied jaws of blue force appear and float toward your foes (SpC138)
|
| Trans
| Slow
| 18
| 1 Action
| 25 ft.+5 ft./2 levels
| 1 round/level
| Will Negates
| Yes
| V,S,M
| One subject/level takes only partial actions, -1 AC, Attack Rolls, and Reflex Saves (PH280).
|
| Necro
| Vampiric Touch
| 18
| 1 Action
| Touch
| Special; See Text
| None
| Yes
| V,S
| Touch deals 1d6/two caster levels (Max 10d6); caster gains damage as hp (PH298).
|
| 4th LEVEL
|
| Conj
| Evard`s Black Tentacles
| 19
| 1 Action
| 100 ft.+10 ft./level
| 1 round/level (D)
| None
| No
| V,S,M
| Conjures a field of rubbery black tentacles, which grasp and entwine around creatures that enter the area (PH228)
|
| Conj
| Orb of Cold
| 19
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Fortitude Partial; See Text
| No
| V,S
| From your chilled hand flies an orb of blue ice (SpC151)
|
| Abjur
| Stoneskin
| 19
| 1 Action
| Touch
| 10 minutes/level or until discharged
| Will Negates (Harmless)
| Yes:h
| V,S,M
| Stops blows, cuts, and slashes, gains DR 10/Adamantine (PH284).
|
| 5th LEVEL
|
| Conj
| Arc of Lightning
| 20
| 1 Action
| 25 ft.+5 ft./2 levels
| Instantaneous
| Reflex Half
| No
| V,S,M,DF
| Deal 1d6/level (max 15d6) electricity damage to both creatures and anything between them (SpC15)
|
| Evoc
| Cone of Cold
| 20
| 1 Action
| 60 ft.
| Instantaneous
| Reflex Half
| Yes
| V,S,M/DF
| Creates an area of extreme cold that drains heat, dealing 1d6 cold damage/caster level (max 15d6) (PH212)
|
| | | | | | | | | | | | | Sebastian Arnyal's
Animal, Bat | | STR | 1 | DEX | 15 | CON | 10 | INT | 7 | WIS | 14 | CHA | 4 | | Fort | +
4 | Ref | +
6 | Will | +
14 | HP | 39 | Spd | 5 | Init | +
2 | | AC - Base | 18 | AC - Flat | 16 | AC - Touch | 16 | Special: Low-light Vision (Ex), Blindsense (Ex): 20 ft.
| | Feats: Alertness | | Features: Empathic Link, Share Spells, Improved Evasion, Alertness, Deliver Touch Spells | | Skills: Sense Motive
+
6, Bluff
+
10, Survival
+
7, Spot
+
8, Hide
+
14, Listen
+
8, Intimidate
+
12, Disguise
+
10, Jump-7, Move Silently
+
6, Balance
+
7, Concentration
+
15 |
|